Ackeem Durrant
Ackeem Durrant
Art Lead & Character Artist @ Surgent Studios
Nottingham, United Kingdom

Summary

3D Creature & Character Artist

Skills

AnatomyCharacter ModelingCreature ModelingTexturing

Software proficiency

ZBrush
ZBrush
Maya
Maya
Marvelous Designer
Marvelous Designer
Substance 3D Painter
Substance 3D Painter
Redshift
Redshift
Arnold
Arnold
V-Ray
V-Ray
Mari
Mari

Productions

    • Video Game
      Sea of Thieves
    • Year
      2018
    • Role
      3D Character Artist
    • Company
      Microsoft Rare
    • TV Production
      We're Going on a Bear Hunt
    • Year
      2017
    • Role
      Medeller
    • Company
      Lupus Films
    • TV Production
      The Hive
    • Year
      2014
    • Role
      3D Layouts & modeling
    • Company
      Lupus Films

Experience

  • 3D Character Artist at Happy Finish
    London, United Kingdom
    September 2017 - October 2017

    Character were for a VR instillation with the Royal Arts Academy, the character artists needed to recreate characters from an old painting to match the style.

  • 3D Generalist at Nexus Studios
    London, United Kingdom
    August 2017 - September 2017

    Shot creation, Modelling and basic animation for layout

  • Zbrush Lecturer at Buckinghamshire New University
    London, United Kingdom
    March 2016 - Present

    I teach students how to create characters for film and games, we go thought the entire pipeline from blocking your base to topology, texturing, shading, auto rigging for posing and basic animation and rendering currently in redshift.

  • Lead Modeller at Lupus Films
    London, United Kingdom
    May 2016 - October 2017

    For the animated feature We're Going an a Bear Hunt I modelled the environment for projection of the 2D art style, the 3D car and worked with the compositor to develop a pipeline that would get us a look that reads as 2D.

  • 3D Layout and Modeling at Lupus Films
    London, United Kingdom
    July 2015 - April 2016

    I worked on The Hive which is a children's TV show, my role was to model and texture assets and also do the layouts.

  • Scan Data Cleanup at Empower 3D
    London, United Kingdom
    July 2015 - August 2015

    I spent a little while here cleaning up scan data 3D be printed.